Thursday, 11 March 2010
Modelling 2: Legs and feet
After sorting out the leg to extrude out the foot I then did the following for the foot here:
1) Extruded downwards to create the ankle/area for the foot to be extruded.
2) Selected the new polygon and extruded outwards to create the foot.
I found after stage 2 that the foot looked a little bit off so I went into vertex mode and adjusted the vertices to where I wanted them using the move tool.
3) For the leg area, I went into edge mode, selected the leg area (dragged across), I then went into the connect dialogue box and used the slider to position the knee area according to where I wanted it also, using the move tool i pulled the newly made edges across to give a slight bend in the leg, which will make it easier for me in the rigging stage for positioning the joints where i want them.
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